Today's post is about resources in Warframe and where to mine them.
Resources drop "randomly" in the missions you do, but you can also send out extractors to mine planets for resources. They will do it automatically, even when you are not in the game. Smaller extractors take 4 hours and bigger ones 8 hours to finish mining.
In the beginning I used to send out extractors to "random" planets because all resources are good, but now as I have made my life bit easier - I created this one-page sheet to help me quickly look up what resource can be mined on what planet.
Most planets have 4 resources and when you send extractor to that planet you have 25% chance of getting the resource you want. Only exception to the rule is Pluto what has 5 resources so 20% chance.
You can download the PDF file here: Warframe resources and where to mine them
Wednesday 9 November 2016
Thursday 3 November 2016
Warframe Relic Drops
Hi all,
Today I had some free time so I created this 4-page PDF file to help you with the Relics. You can look at it from your tablet or PC or if you like, you can print it out and write some notes on it.
Every page lists one type of Relic rewards - what can drop when you successfully finish a Void Fissure mission solo in a group. Just have the tablet or printout nearby when you do Void Fissure missions with a team.
When you finish solo, you only have one random reward so there is no user input needed ... BUT when you have 2-4 players in a team in a Void Fissure mission, every player gets random reward based on what relic they equipped. In the end of successful round you can take your reward or you can pick reward from another player. THIS is where this PDF file comes in handy.
It helps you quickly look up, who has unlocked the most valuable reward, or who has a reward that you want, be it a hard-to-find component of some frame or weapon, or something that you can sell for Ducats in the Kiosk. The number behind the name is its value in Ducats in case you do plan selling it in the Kiosk. The cells that are marked yellow, are vaulted relics, they are definitely worth grabbing even if you don't need it. Some of the vaulted pieces can fetch you a lot of platinum from other players.
There are 3 columns representing the rarity of the drops. On the left we have Common and on the right Rare drops. So if you are not sure what reward to grab, take the one with bigger Ducat value.
The PDF file is uploaded to Google Drive and I may or may not update it over time if I feel like it.
Click the link to open/download the PDF file: Warframe Relic Drops.pdf
Today I had some free time so I created this 4-page PDF file to help you with the Relics. You can look at it from your tablet or PC or if you like, you can print it out and write some notes on it.
Every page lists one type of Relic rewards - what can drop when you successfully finish a Void Fissure mission solo in a group. Just have the tablet or printout nearby when you do Void Fissure missions with a team.
When you finish solo, you only have one random reward so there is no user input needed ... BUT when you have 2-4 players in a team in a Void Fissure mission, every player gets random reward based on what relic they equipped. In the end of successful round you can take your reward or you can pick reward from another player. THIS is where this PDF file comes in handy.
It helps you quickly look up, who has unlocked the most valuable reward, or who has a reward that you want, be it a hard-to-find component of some frame or weapon, or something that you can sell for Ducats in the Kiosk. The number behind the name is its value in Ducats in case you do plan selling it in the Kiosk. The cells that are marked yellow, are vaulted relics, they are definitely worth grabbing even if you don't need it. Some of the vaulted pieces can fetch you a lot of platinum from other players.
There are 3 columns representing the rarity of the drops. On the left we have Common and on the right Rare drops. So if you are not sure what reward to grab, take the one with bigger Ducat value.
The PDF file is uploaded to Google Drive and I may or may not update it over time if I feel like it.
Click the link to open/download the PDF file: Warframe Relic Drops.pdf
Thursday 29 September 2016
WTS Warframe mods
I am quite hooked with the free to play game Warframe. As I am running low on Platinum (the in-game currency) - I decided to set up this page to list some items for sale.
I am on the console most weekdays somewhere between:
So here is a list of Mods that can be obtained with max rank in the New Loka and in the The Perrin Sequence syndicates. My pricing is very straightforward. Most mods cost 25000 syndicate points, those mods are for sale for 25 Platinum. Syndicate weapons cost 100K or 125K standing are thus are NOT for sale for 100/125 PL, but I would consider straight swaps for other syndicate weapons of same value.
I am on the console most weekdays somewhere between:
- 5PM and midnight CET (Central European Time)
- 9AM and 4PM PST (US West Coast)
- 12AM and 7PM EST (US East Coast)
So here is a list of Mods that can be obtained with max rank in the New Loka and in the The Perrin Sequence syndicates. My pricing is very straightforward. Most mods cost 25000 syndicate points, those mods are for sale for 25 Platinum. Syndicate weapons cost 100K or 125K standing are thus are NOT for sale for 100/125 PL, but I would consider straight swaps for other syndicate weapons of same value.
Mod | Description | Frame |
Abating Link | Abating Link is a Warframe Augment Mod for Trinity's Link that reduces the armor of all connected enemies. | Trinity |
Afterburn | Afterburn is a Warframe Augment Mod usable in both PvE and PvP for Chroma's Spectral Scream that launches a single damaging elemental attack upon deactivating the ability. | Chroma |
Assimilate | Assimilate is a Warframe Augment Mod for Nyx that allows her to move while channeling Absorb, at the cost of shrinking Absorb's effective radius by 50%. | Nyx |
Bright Purity | The Bright Purity mod is a Weapon Augment Mod that increases melee damage and Purity specifically for the Skana, Prisma Skana and Skana Prime. It increases melee damage by 25% and Purity by 0.25 per rank, at a maximum of 100% and 1 at rank 3, respectively. | Skana |
Calm & Frenzy | Calm & Frenzy is a Warframe Augment Mod for Equinox that aids her in spreading the effects of Rest & Rage. Enemies slain while affected by Rest & Rage spreads it to others within close proximity, for a fraction of the remaining duration. | Equinox |
Chaos Sphere | Chaos Sphere is a Warframe Augment Mod for Nyx that allows Chaos to create a circular radius that affects enemies entering within its range for a fraction of its duration. | Nyx |
Creeping Terrify | Creeping Terrify is a Warframe Augment Mod for Nekros' Terrify that slows down affected enemies. | Nekros |
Curative Undertow | Curative Undertow is a Hydroid Warframe Augment Mod that allows Undertow to heal Hydroid and his allies within range by a percentage of their max health every 1.5 seconds. Each ally atop the pool increases Undertow's energy drain per second. | Hydroid |
Deadly Sequence | The Deadly Sequence mod is a Weapon Augment Mod that increases critical chance and Sequence specifically for the Grinlok. It increases critical chance by 50% and Sequence by 0.25 per rank, at a maximum of 200% and 1 at rank 3, respectively. | Grinlok |
Despoil | Despoil is a Warframe Augment Mod that allows Nekros to consume health instead of energy to cast Desecrate. | Nekros |
Detect Vulnerability | Detect Vulnerability is a Sentinel precept that allows the Helios Sentinel to reveal weakspots on enemies that have had previously completed Codex scans. Hitting an enemy in the highlighted weakspot will apply a damage multiplier. | Helios |
Divebomb Vortex | Divebomb Vortex is a Warframe Augment Mod for Zephyr that makes Dive Bomb pull enemies within its radius towards the impact point. | Zephyr |
Duality | Duality is a Warframe Augment Mod for Equinox that causes her opposite form to split from her when casting Metamorphosis, creating a Specter armed with the weapon Equinox was using during casting. | Equinox |
Energy Conversion | Energy Conversion is a Warframe mod that increases Power Strength for the next ability cast after picking up an energy orb. | WF |
Eternal War | Eternal War is a Warframe Augment Mod for Valkyr that extends Warcry's duration for each melee kill. | Valkyr |
Everlasting Ward | Everlasting Ward is an Warframe Augment Mod for Chroma that allows allies to retain Elemental Ward's effects upon moving out of its range, lasting for a percentage of Elemental Ward's remaining duration. | Chroma |
Fracturing Crush | Fracturing Crush is a Warframe Augment Mod for Mag that gives Crush the ability to reduce enemy armor as well as temporarily immobilize survivors. | Mag |
Funnel Clouds | Funnel Clouds is a Warframe Augment Mod for Zephyr that increases the number of active Tornadoes while decreasing their size and removes their ability to pick up enemies. | Zephyr |
Greedy Pull | Greedy Pull is a Warframe Augment Mod that gives Mag's Pull the ability to attract pickups towards herself. | Mag |
Hallowed Eruption | Hallowed Eruption is a Warframe Augment Mod for Oberon. Upon casting Hallowed Ground again with a previous instance still active, the first one will detonate, dealing all remaining damage as an AoE blast with a chance to deal Radiation proc. | Oberon |
Hallowed Reckoning | Hallowed Reckoning is a Warframe Augment Mod for Oberon that makes enemies damaged by Reckoning create fields of Hallowed Ground that deal damage-over-time to enemies standing in them, while providing armor to allies. | Oberon |
Health Conversion | Health Conversion is a Warframe mod that grants additional armor that stacks up to 3 times on picking up a health orb. Taking damage will consume a stack after 3 seconds. This armor bonus is taken into account for abilities that use armor to calculate aspects of their functionality, including Rhino's Iron Skin, Nezha's Warding Halo, and Frost's Snow Globe. | WF |
Infiltrate | Infiltrate is a Warframe Augment Mod for Ivara that allows her to pass through security barriers unharmed, and increases her movement speed while Prowl is active. | Ivara |
Iron Shrapnel | Iron Shrapnel is a Warframe Augment Mod usable in both PvE and PvP for Rhino's Iron Skin that when active allows it to be detonated by pressing the ability key, unleashing a radial AoE attack that deals a portion of its remaining health as Puncture damage. | Rhino |
Iron Vault | Iron Vault is a Warframe Augment Mod for Wukong. Aiming Iron Jab at the ground will launch Wukong into the air, and any Slam Attack performed will gain additional range and damage. | Wukong |
Ironclad Charge | Ironclad Charge is a Warframe Augment Mod that temporarily increases Rhino's armor for each enemy hit by Rhino Charge. | Rhino |
Jet Stream | Jet Stream is a Warframe Augment Mod for Zephyr that grants Turbulence the ability to provide additional movement speed and projectile speed for Zephyr and nearby allies. | Zephyr |
Lasting Purity | The Lasting Purity mod is a Weapon Augment Mod that adds Dead Aim (damage while zoomed in) and Purity specifically for the Vulkar and Vulkar Wraith. It increases Dead Aim by 15% and Purity by 0.25 per rank, at a maximum of 60% and 1 at rank 3, respectively. | Vulkar |
Looter | Looter allows the Carrier to break nearby containers by shooting them. | Carrier |
Madurai Transmute Core | ||
Mind Freak | Mind Freak is a Warframe Augment Mod for Nyx that makes enemies under the effects of Mind Control deal additional attack damage. | Nyx |
Naramon Transmute Core | ||
Pacifying Bolts | Pacifying Bolts is a Warframe Augment Mod for Nyx that gives Psychic Bolts the ability to temporarily stun enemies. | Nyx |
Peaceful Provocation | Peaceful Provocation is a Warframe Augment Mod for Equinox that increases the effectiveness of Pacify & Provoke. Pacify converts damage done to Equinox and her allies into an aura that slows enemies by up to 40%. Provoke converts damage done to enemies within the aura into up to 15% bonus Power Strength. | Equinox |
Perpetual Vortex | Perpetual Vortex is a Warframe Augment Mod for Vauban's Vortex that increases its duration for every additional Vortex thrown into it. | Vauban |
Phoenix Renewal | Phoenix Renewal is an Warframe Augment Mod for Oberon's Renewal. If a player takes fatal damage while under the effects of Renewal, they are instead healed a percentage of health. However, the augment's effects will only occur once per ally, and has a 90-second cooldown before another player can be affected. | Oberon |
Piercing Roar | Piercing Roar is a Warframe Augment Mod for Rhino that gives Roar the ability to inflict Puncture procs on enemies. | Rhino |
Pilfering Swarm | Pilfering Swarm is a Hydroid Warframe Augment Mod that grants Tentacle Swarm a chance to yield additional loot from enemies killed while they're ensnared by the tentacles. | Hydroid |
Pool of Life | Pool Of Life is a Warframe Augment Mod that makes enemies marked by Trinity's Well Of Life drop Health Orbs upon death, with a chance to drop an additional Energy Orb. | Trinity |
Primal Rage | Primal Rage is a Warframe Augment Mod for Wukong that increases the Critical Chance of Primal Fury with every kill, up to a maximum of 100%. The additional critical chance gradually falls off every second. | Wukong |
Prolonged Paralysis | Prolonged Paralysis is a Warframe Augment Mod for Valkyr that increases Paralysis's stun duration, as well as slowly pulling affected enemies towards her. | Valkyr |
Repelling Bastille | Repelling Bastille is a Warframe Augment Mod for Vauban's Bastille that repels new enemies when it reaches the maximum amount of enemies it can contain. | Vauban |
Resonance | Resonance is a Warframe Augment Mod for Banshee's Sonar that triggers an additional Sonar pulse with a fraction of the original pulse's remaining duration if an enemy is killed in a highlighted weakspot. | Banshee |
Resonating Quake | Resonating Quake is an Warframe Augment Mod for Banshee that increases Sound Quake's damage, range and energy drain for every second it is active. | Banshee |
Savage Silence | Savage Silence is a Warframe Augment Mod for Banshee's Silence that increases Finisher damage while active. | Banshee |
Sequence Burn | The Sequence Burn mod is a Weapon Augment Mod that increases weapon range and Sequence specifically for the Spectra. It increases the range by 5 and Sequence by 0.25 per rank, at a maximum of 20 and 1 at rank 3, respectively. | Spectra |
Shield of Shadows | Shield of Shadows is a Warframe Augment Mod that allows Nekros to transfer a percentage of damage he receives to any active Shadows of the Dead minions within 50 meters. | Nekros |
Shield Transference | Shield Transference is a Warframe Augment Mod for Mag's Shield Polarize that gives Mag Overshields equal to a percentage of enemy shields drained. | Mag |
Smite Infusion | Smite Infusion is a Warframe Augment Mod for Oberon that allows Smite to be cast on allies, temporarily granting them additional Radiation damage to all attacks. | Oberon |
Sonic Fracture | Sonic Fracture is a Warframe Augment Mod for Banshee's Sonic Boom that allows it to temporarily strip armor off enemies. | Banshee |
Soul Survivor | Soul Survivor is a Warframe Augment Mod that allows Nekros to use Soul Punch on allies in bleedout to revive them with partial health, at the cost of consuming all of Nekros's energy. | Nekros |
Swing Line | Swing Line is a Warframe Augment Mod for Valkyr that enables the ability to, after an initial cast of Rip Line, grant successive uses of Rip Line without using energy if cast while airborne. | Valkyr |
Tesla Link | Tesla Link is a Warframe Augment Mod for Vauban that makes each pair of Tesla balls form energy links between each other that deal Slash damage upon contact. | Vauban |
Tidal Impunity | Tidal Impunity is a Hydroid Warframe Augment Mod for Tidal Surge that allows Hydroid and all allies contacted by the ability to temporarily gain immunity to Status Effects, as well as removing already active ones. | Hydroid |
Toxic Sequence | The Toxic Sequence mod is a Weapon Augment Mod that increases status duration and Sequence specifically for the Acrid. It increases status duration by 50% and Sequence by 0.25 per rank, at a maximum of 200% and 1 at rank 3, respectively. | Acrid |
Vampire Leech | Vampire Leech is a Warframe Augment Mod for Trinity that causes Energy Vampire to convert excess energy into replenishing Shields, and will even boost into Overshields. | Trinity |
Vazarin Transmute Core | ||
Vexing Retaliation | Vexing Retaliation is a PvE Warframe Augment for Chroma that makes Vex Armor detonate an area-of-effect attack upon receiving 150 incoming damage, dealing procs on enemies. | Chroma |
Winds of Purity | The Winds of Purity mod is a Weapon Augment Mod that adds Life Steal and Purity specifically for the Furis. It increases Life Steal by 0.05 and Purity by 0.25 per rank, at a maximum of 0.2 and 1 at rank 3, respectively. | Furis |
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